223 lines
6.3 KiB
Rust
223 lines
6.3 KiB
Rust
extern crate regex;
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use std::{
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io,
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io::Error,
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io::prelude::*,
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net::{Shutdown, TcpStream},
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sync::Mutex,
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time::{Duration, Instant},
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};
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use crossbeam_channel::{
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Receiver,
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Sender,
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TryRecvError,
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unbounded
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};
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use log::info;
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use crate::{
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commands::Commands,
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server::server_v3::ServerMessages,
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};
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#[derive(Debug)]
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pub struct Client {
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parent: Option<&ClientManager>
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uuid: String,
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username: String,
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address: String,
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last_heartbeat: Option<Instant>,
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stream: Option<Mutex<TcpStream>>,
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sender: Sender<Commands>,
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receiver: Receiver<Commands>,
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server_sender: Sender<ServerMessages>,
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}
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/// # client Struct
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impl Client {
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#[allow(dead_code)]
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pub fn new(stream: TcpStream, server_sender: Sender<ServerMessages>, uuid: &str, username: &str, address: &str) -> Self {
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let (sender, receiver): (Sender<Commands>, Receiver<Commands>) = unbounded();
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stream.set_read_timeout(Some(Duration::from_secs(1))).unwrap();
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Client {
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stream: Some(Mutex::new(stream)),
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uuid: uuid.to_string(),
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username: username.to_string(),
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address: address.to_string(),
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sender,
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receiver,
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server_sender,
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last_heartbeat: Some(Instant::now()),
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}
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}
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#[allow(dead_code)]
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pub fn get_sender(&self) -> &Sender<Commands> {
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&self.sender
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}
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#[allow(dead_code)]
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pub fn get_uuid(&self) -> String {
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self.uuid.clone()
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}
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#[allow(dead_code)]
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pub fn get_username(&self) -> String {
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self.username.clone()
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}
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#[allow(dead_code)]
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pub fn get_address(&self) -> String {
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self.address.clone()
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}
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// TODO: - add heartbeat timer.
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#[allow(dead_code)]
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pub fn handle_connection(&mut self) {
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let mut buffer = [0; 1024];
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// TODO: - Check heartbeat
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{
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//info!("heartbeat")
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}
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info!("{}: handling connection", self.uuid);
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match self.read_data(&mut buffer) {
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Ok(Commands::Disconnect(None)) => {
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self.server_sender.send(ServerMessages::Disconnect(self.uuid.clone())).expect("sending message to server failed");
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self.stream.lock().unwrap().shutdown(Shutdown::Both).expect("shutdown call failed");
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},
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Ok(Commands::HeartBeat(None)) => {
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self.last_heartbeat = Instant::now();
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self.send_data(Commands::Success(None).to_string().as_str());
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},
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Ok(Commands::ClientUpdate(None)) => {
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self.send_data(Commands::Success(None).to_string().as_str());
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let _ = self.server_sender.send(ServerMessages::RequestUpdate(self.stream.clone()));
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},
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Ok(Commands::ClientInfo(Some(params))) => {
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let uuid = params.get("uuid").unwrap();
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let _ = self.server_sender.send(ServerMessages::RequestInfo(uuid.clone(), self.stream.clone()));
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},
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Ok(Commands::Error(None)) => {
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self.send_data(Commands::Error(None).to_string().as_str());
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},
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_ => {
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self.send_data(Commands::Error(None).to_string().as_str());
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},
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}
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println!("buffer");
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// test to see if there is anything for the client to receive from its channel
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match self.receiver.try_recv() {
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/*command is on the channel*/
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Ok(Commands::ClientRemove(Some(params))) => {
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let mut retry: u8 = 3;
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'retry_loop1: loop {
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if retry < 1 {
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self.send_data(Commands::Error(None).to_string().as_str());
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break 'retry_loop1
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} else {
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self.send_data(Commands::ClientRemove(Some(params.clone())).to_string().as_str());
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if self.read_data(&mut buffer).unwrap_or(Commands::Error(None)) == Commands::Success(None) {
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break 'retry_loop1;
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} else {
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retry -= 1;
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}
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}
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}
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},
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Ok(Commands::Client(Some(params))) => {
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let mut retry: u8 = 3;
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'retry_loop2: loop {
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if retry < 1 {
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self.send_data(Commands::Error(None).to_string().as_str());
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break 'retry_loop2;
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} else {
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self.send_data(Commands::Client(Some(params.clone())).to_string().as_str());
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if self.read_data(&mut buffer).unwrap_or(Commands::Error(None)) == Commands::Success(None) {
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break 'retry_loop2;
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} else {
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retry -= 1;
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}
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}
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}
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},
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/*No data available yet*/
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Err(TryRecvError::Empty) => {},
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_ => {},
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}
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println!("---Client Thread Exit---");
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}
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// move into a drop perhaps
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#[allow(dead_code)]
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pub fn disconnect(&mut self){
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self.stream.lock().unwrap().shutdown(Shutdown::Both).expect("shutdown call failed");
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}
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#[allow(dead_code)]
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pub fn send_data(&self, data: &str) {
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println!("Transmitting data: {}", data);
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let error_result = self.stream.lock().unwrap().write_all(data.to_string().as_bytes());
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if let Some(error) = error_result.err(){
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match error.kind() {
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// handle disconnections
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io::ErrorKind::NotConnected => {
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let _ = self.server_sender.send(ServerMessages::Disconnect(self.uuid.clone()));
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},
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_ => { },
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}
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}
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}
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#[allow(dead_code)]
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fn read_data(&mut self, buffer: &mut [u8; 1024]) -> Result<Commands, Error> {
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let _ = self.stream.lock().unwrap().read(buffer)?;
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let command = Commands::from(buffer);
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Ok(command)
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}
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}
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impl ToString for Client {
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fn to_string(&self) -> std::string::String { todo!() }
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}
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impl Drop for Client {
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fn drop(&mut self) {
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let _ = self.stream.lock().unwrap().write_all(Commands::Disconnect(None).to_string().as_bytes());
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let _ = self.stream.lock().unwrap().shutdown(Shutdown::Both);
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}
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}
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#[cfg(test)]
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mod test {
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} |