all basic command functionality added

allows for all commands from server side and client side to be tested correctly
This commit is contained in:
Mitchell 2020-08-19 22:25:27 +01:00
parent 81c5949de3
commit b8440e8290
1 changed files with 95 additions and 50 deletions

View File

@ -1,28 +1,43 @@
extern crate regex;
use std::{
io::prelude::*,
sync::Arc,
io,
sync::Mutex,
net::{Shutdown, TcpStream},
io::prelude::*,
io::Error,
//collections::HashMap,
time::{Instant, Duration},
net::{TcpStream, Shutdown}
io,
};
use crossbeam::{
Sender,
Receiver,
TryRecvError,
unbounded
};
//use zeroize::Zeroize;
use log::info;
use crate::server::server_profile::ServerMessages;
use crate::commands::Commands;
use crate::{
server::{
//server_profile::Server,
server_profile::ServerMessages,
},
commands::Commands
};
//use parking_lot::FairMutex;
//use dashmap::DashMap;
#[derive(Debug)]
pub struct Client {
pub uuid: String,
pub username: String,
pub address: String,
uuid: String,
username: String,
address: String,
last_heartbeat: Arc<Mutex<Instant>>,
@ -35,7 +50,7 @@ pub struct Client {
}
impl Client {
pub fn new(stream: TcpStream, server_sender: Sender<ServerMessages>, uuid: String, username: String, address: String) -> Self {
pub fn new(stream: TcpStream, server_sender: Sender<ServerMessages>, uuid: &str, username: &str, address: &str) -> Self {
let (sender, receiver): (Sender<Commands>, Receiver<Commands>) = unbounded();
stream.set_read_timeout(Some(Duration::from_secs(1))).unwrap();
@ -54,8 +69,28 @@ impl Client {
}
}
#[allow(dead_code)]
pub fn get_sender(&self) -> &Sender<Commands> {
&self.sender
}
#[allow(dead_code)]
pub fn get_uuid(&self) -> String {
self.uuid.clone()
}
#[allow(dead_code)]
pub fn get_username(&self) -> String {
self.username.clone()
}
#[allow(dead_code)]
pub fn get_address(&self) -> String {
self.address.clone()
}
// TODO: - add heartbeat timer.
pub fn handle_connection(&self) {
pub fn handle_connection(&mut self) {
let mut buffer = [0; 1024];
// TODO: - Check heartbeat
@ -64,40 +99,45 @@ impl Client {
}
info!("{}: handling connection", self.uuid);
if self.stream_arc.lock().unwrap().peek(&mut buffer).is_ok() {
let mut stream = self.stream_arc.lock().unwrap();
let _ = stream.read(&mut buffer).unwrap();
let command = Commands::from(&buffer);
// match incomming commands
println!("command");
match command {
Commands::Disconnect(None) => {
self.server_sender.send(ServerMessages::Disconnect(self.uuid.clone())).expect("sending message to server failed");
},
Commands::HeartBeat(None) => {
*self.last_heartbeat.lock().unwrap() = Instant::now();
let _ = stream.write_all(Commands::Success(None).to_string().as_bytes());
},
Commands::ClientUpdate(None) => {
let _ = self.server_sender.send(ServerMessages::RequestUpdate(self.stream_arc.clone()));
let _ = stream.write_all(Commands::Success(None).to_string().as_bytes());
match self.read_data(&mut buffer) {
Ok(command) => {
// match incomming commands
println!("command");
match command {
Commands::Disconnect(None) => {
self.server_sender.send(ServerMessages::Disconnect(self.uuid.clone())).expect("sending message to server failed");
self.stream_arc.lock().unwrap().shutdown(Shutdown::Both).expect("shutdown call failed");
},
Commands::HeartBeat(None) => {
*self.last_heartbeat.lock().unwrap() = Instant::now();
self.transmit_data(Commands::Success(None).to_string().as_str());
},
Commands::ClientUpdate(None) => {
self.transmit_data(Commands::Success(None).to_string().as_str());
let _ = self.server_sender.send(ServerMessages::RequestUpdate(self.stream_arc.clone()));
},
Commands::ClientInfo(Some(params)) => {
let uuid = params.get("uuid").unwrap();
let _ = self.server_sender.send(ServerMessages::RequestInfo(uuid.clone(), self.stream_arc.clone()));
},
// TODO: may or may not be needed?
Commands::Error(None) => {
},
_ => {
self.transmit_data(Commands::Error(None).to_string().as_str());
},
}
_ => {
let _ = stream.write_all(Commands::Error(None).to_string().as_bytes());
}
}
},
Err(_) => {
// no data was read
},
}
println!("buffer");
// test to see if there is anything for the client to receive from its channel
match self.receiver.try_recv() {
/*command is on the channel*/
/*command is on the channel*/
Ok(Commands::ClientRemove(Some(params))) => {
let mut stream = self.stream_arc.lock().unwrap();
let mut retry: u8 = 3;
'retry_loop1: loop {
if retry < 1 {
@ -105,9 +145,8 @@ impl Client {
break 'retry_loop1
} else {
self.transmit_data(Commands::ClientRemove(Some(params.clone())).to_string().as_str());
let _ = stream.read(&mut buffer);
let command = Commands::from(&buffer);
if command == Commands::Success(None) {
if self.read_data(&mut buffer).unwrap_or(Commands::Error(None)) == Commands::Success(None) {
break 'retry_loop1;
} else {
retry -= 1;
@ -116,17 +155,15 @@ impl Client {
}
},
Ok(Commands::Client(Some(params))) => {
let mut stream = self.stream_arc.lock().unwrap();
let mut retry: u8 = 3;
'retry_loop2: loop {
if retry < 1 {
let _ = stream.write_all(Commands::Error(None).to_string().as_bytes());
self.transmit_data(Commands::Error(None).to_string().as_str());
break 'retry_loop2;
} else {
let _ = stream.write_all(Commands::Client(Some(params.clone())).to_string().as_bytes());
let _ = stream.read(&mut buffer);
let command = Commands::from(&buffer);
if command == Commands::Success(None) {
self.transmit_data(Commands::Client(Some(params.clone())).to_string().as_str());
if self.read_data(&mut buffer).unwrap_or(Commands::Error(None)) == Commands::Success(None) {
break 'retry_loop2;
} else {
retry -= 1;
@ -137,9 +174,9 @@ impl Client {
},
/*no data available yet*/
Err(TryRecvError::Empty) => {},
_ => {}
_ => {},
}
println!("end");
println!("---Client Thread Exit---");
}
// move into a drop perhaps
@ -158,10 +195,18 @@ impl Client {
io::ErrorKind::NotConnected => {
let _ = self.server_sender.send(ServerMessages::Disconnect(self.uuid.clone()));
},
_ => { }
_ => { },
}
}
}
fn read_data(&mut self, buffer: &mut [u8; 1024]) -> Result<Commands, Error> {
self.stream_arc.lock().unwrap().read(buffer)?;
let command = Commands::from(buffer);
Ok(command)
}
}
impl ToString for Client {