renamed serverActor to server

This commit is contained in:
michael-bailey 2022-06-15 18:32:52 +02:00
parent 58df6bc7a8
commit 7e06d90d18
2 changed files with 8 additions and 8 deletions

View File

@ -8,12 +8,12 @@ pub(crate) mod client_management;
pub(crate) mod network;
pub(crate) mod prelude;
use server::ServerActor;
use server::Server;
use tokio::time::{sleep, Duration};
#[actix::main()]
async fn main() {
let _server = ServerActor::new();
let _server = Server::new();
loop {
sleep(Duration::from_millis(1000)).await;
}

View File

@ -33,14 +33,14 @@ use crate::{
/// This struct is the main actor of the server.
/// all other actors are ran through here.
pub struct ServerActor {
pub struct Server {
network_manager: Option<Addr<NetworkManager>>,
client_management: Option<Addr<ClientManager>>,
}
impl ServerActor {
impl Server {
pub(crate) fn new() -> Addr<Self> {
ServerActor {
Server {
network_manager: None,
client_management: None,
}
@ -84,7 +84,7 @@ impl ServerActor {
}
}
impl Actor for ServerActor {
impl Actor for Server {
type Context = Context<Self>;
fn started(&mut self, ctx: &mut Self::Context) {
@ -103,7 +103,7 @@ impl Actor for ServerActor {
}
}
impl Handler<NetworkOutput> for ServerActor {
impl Handler<NetworkOutput> for Server {
type Result = ();
fn handle(
&mut self,
@ -125,7 +125,7 @@ impl Handler<NetworkOutput> for ServerActor {
}
}
impl Handler<ClientManagerOutput> for ServerActor {
impl Handler<ClientManagerOutput> for Server {
type Result = ();
fn handle(